GDC Europe 2010 – Tuesday
The Tao of Level Design: A Study of 3 AAA Games The first talk on my schedule featured an overview of level design from the level designers of three games: Mirror’s Edge, Alan Wake and…
The Tao of Level Design: A Study of 3 AAA Games The first talk on my schedule featured an overview of level design from the level designers of three games: Mirror’s Edge, Alan Wake and…
We only attended one presentation today due to having a small booth on gamescom and checking out the games on gamescom. Peter Molyneux – Choice: The Ultimate Game Mechanic I just had to see Peter…