Helsing’s Fire
For the record: This is the first iPhone game I played through, and pretty much the first casual game I finished as well. The idea of the game is that you place a light source/torch…
For the record: This is the first iPhone game I played through, and pretty much the first casual game I finished as well. The idea of the game is that you place a light source/torch…
The Tao of Level Design: A Study of 3 AAA Games The first talk on my schedule featured an overview of level design from the level designers of three games: Mirror’s Edge, Alan Wake and…
I’m again at GDC Europe at the moment, and I’ll write down some notes of what I saw and heard here. All in all, I passed by a lot of the technical talks (most of…