GDC Europe 2013 – Wednesday
Not much on this day, there were only talks until noon. Using Gigapixel Landscape Textures in Dragon Commander: Lessons Learned I missed most of this talk due to another appointment, but I plan on having…
Not much on this day, there were only talks until noon. Using Gigapixel Landscape Textures in Dragon Commander: Lessons Learned I missed most of this talk due to another appointment, but I plan on having…
Getting Physical with Tablet Multiplayer A pretty entertaining talk, because he showed several examples. For one, there was the one I was immediately thinking of, Fingle. But there were also several others, which he used…
I’m again at GDC Europe at the moment, and I’ll write down some notes of what I saw and heard here. All in all, I passed by a lot of the technical talks (most of…